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Revue Faire 52: Exploring 3D and CGI in Art, Film, and Technology
Revue Faire 52: Exploring 3D and CGI in Art, Film, and Technology
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Dive into the world of 3D and computer-generated imagery with Revue Faire 52: A Mode of Representation: 3D. This issue explores the history, aesthetics, and applications of three-dimensional representation, from its early research in the 1970s to its widespread use in film, technology, and art today. Featuring critical texts and a visual essay by 3D artist and AR creator Harriet Davey, it examines various approaches to CGI while highlighting economic and creative challenges in the field. Ideal for artists, designers, and researchers, this issue offers an in-depth look at the methods and impact of 3D as a vital tool in contemporary visual culture.
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